Command reference

Player and host controls.

Commands are available through chat, the overlay command browser, or Quick Actions where supported. Non-slash text is chat; slash commands go to the server unless a Bridge client resource owns them. Some entries require host permission on the selected server.

Chat prefix/
Command UICtrl+A
Quick actionsCtrl+Q
JournalCtrl+J

Player

Session and identity.

BasicsPlayer

/help, /players, /whois <player>, /identity [player], /whereami, /syncinfo, /nearby [meters], /streamed [player], /netstats [player], /resinfo

Crew sync checkHost

/secondplayer <name> [target|me|idle] [distance] [side], /secondplayer follow <secondPlayer> <target|me|idle> [distance] [side], /secondplayer idle <secondPlayer>, /secondplayer remove <name|id|all>, /secondplayers. The server-owned sync player appears in snapshots, /nearby, /streamed, Bridge player updates, and Radar like a connected player.

Player labelsPlayer

/mood <text>, /tag <text|clear>, /displayname <text|clear>, /pmeta <key> [value|clear], /pstreammeta <key> [value|clear], /pmetakeys [player]

Home storagePlayer

/sethome <name>, /homes

Private groupsPlayer

/teamchat <message>, /activitychat <activity> <message>

World

World, travel, and interaction points.

World statePlayer / Host

/world, /serverdata [key], /setserverdata <key> <value>, /delserverdata <key>, /settime <hour> [minute] [scale], /weather <name>, /gamemode <name>

TravelHost

/tp <player> <x> <y> <z> [yaw], /bring <player>, /spawnpoint [name], /spawnpoints, /spawnme [name], /spawnpremove <id>

MarkersPlayer / Host

/mark [label], /marker [label], /markers, /markermove <id> <x> <y> <z>, /markerdim <id> <dimension>, /markerremove <id>

CheckpointsPlayer / Host

/checkpoint [radius] [name], /checkpoints, /checkpointuse <id> [text], /checkpointclear

ZonesPlayer / Host

/zone [radius] [name], /cylinder [radius] [height] [name], /cuboid [halfSize] [height] [name], /zones, /zoneclear

DimensionsHost

/dim <id>, /streamrange <meters>, /instance [name], /instances, /joininstance [player] <instance|dimension>, /leaveinstance [player], /instanceclear

Entities

Server-owned objects and state.

Entity listPlayer / Host

/entities, /spawn <name>, /npc <name>, /entmove <entityId> <x> <y> <z>, /entrot <entityId> <pitch> <yaw> <roll>, /entname <entityId> <name>

Entity labelsHost

/entowner <entityId> [player|server], /enttag <entityId> <text|clear>, /entdisplayname <entityId> <text|clear>, /emeta <entityId> <key> [value|clear], /estreammeta <entityId> <key> [value|clear], /emetakeys <entityId>

Entity persistenceHost

/entpersist <entityId> <on|off>, /entremove <entityId>, /remove <entityId>, /delete <entityId>, /del <entityId>, /entitydim <entityId> <id>, /entityrange <entityId> <meters>, /entityinstance <entityId> <instance|dimension>, /markerinstance <markerId> <instance|dimension>

AttachmentsHost

/entattach <entityId> <player|entityId> [bone] [ox oy oz] [pitch yaw roll], /entdetach <entityId>, /entattachment <entityId>, /attachdemo [name]

Inventory statePlayer / Host

/inv [player], /giveitem [player] <id> [count] [name], /removeitem [player] <id|slot> [count], /equip <slot> <id|slot> [player], /unequip <slot> [player], /clearinv [player]

Groups

Teams, activities, and permissions.

TeamsPlayer / Host

/team [name], /teams, /jointeam [player] <team> [role], /leaveteam [player], /teamchat <message>, /emitteam, /teamclear

ActivitiesPlayer / Host

/activity [name], /activities, /activityjoin [player] <activity>, /activityleave [player] <activity>, /objective <activity> <objective> <progress|complete> [state], /activitychat <activity> <message>, /emitactivity <activity>, /activityclear

AccessHost

/perms [player], /permissions [player], /grant <player> <permission>, /revoke <player> <permission>, /kick <player> [reason], /ban <player> [reason], /unban <name>, /bans, /securecmd

Resources

Lua resources and Bridge-local commands.

Resource linksPlayer

/coreannounce [message], /corecall [message], /coreevent [message], /eventargs, /eventdim, /eventrange [meters], /eventnear <player> [meters], /clientrpc [player]

AnnouncementsHost

/notify [server|success|warning|error|danger|system] <message>, /notice [server|success|warning|error|danger|system] <message>

Server resourcesHost

/resources, /reslist, /exports, /convars, /resstart <name>, /resstop <name>, /resrestart <name>, /resreload

Bridge resourcesLocal

/clientresources, /clientresstart <name>, /clientresstop <name>, /clientresrestart <name>, /clientresreload, /creslist, /cresstart, /cresstop, /cresrestart, /cresreload, /clientping, /clientpass

TimersPlayer / Host

/timers, /timertest [stop]

Overlay

Hotkeys and hook console.

F12 / Ctrl+FOverlay

Chat input.

Ctrl+TabOverlay

Connected-player menu.

Ctrl+AOverlay

Command browser.

Ctrl+HOverlay

Crew HUD.

Ctrl+DOverlay

Signal Doctor.

Ctrl+QOverlay

Quick Actions.

Ctrl+JOverlay

Session Journal.

Ctrl+MOverlay

Open or close the Radar/Minimap for players, streamed entities, markers, checkpoints, and colshape zone markers.

cmp useHook

Use the nearest checkpoint or a supplied checkpoint id.

cmp markersHook

List cached streamed markers.

cmp worldHook

Inspect current world metadata.

cmp serverdataHook

Inspect synced server data.

cmp listHook

List local hook representations.